Type dEps_t LREAL dEps_s LREAL dEps_v LREAL d
Elem Output k UDINT dS_end LREAL dS_start LREAL
task. Clears dS0 and dS1. InOut: Scope
velocity value [u/s]. d [...] velocity value [u/s]. d [...] value [u/s²] d
NumSlots >= 2 dDeltaS > 0 If L > 0 then dDeltaS [...] <= dDeltaS * (n
is close to dS. In [...] to dS Input k [...] _cache (starting at 0) dS LREAL
Queue Input k UDINT dS [...] _FindPausePosition BOOL Output dS LREAL
_right UDINT dS_start_left LREAL dS [...] PePause POINTER TO PathElem d
evaluated between dS0 and d