, if empty, i.e. if [...] if x [...] Remove EXTENDS CBM.ETrigToA
returns true if the [...] could query a driver to check if it is
if TRUE, continues if FALSE x [...] Comment Input x
_CONFIG if ok. If error e [...] INITIALIZING. RESET If x [...] communication. If ok go on
. Returns 0 if (and only if) the tree is
Returns, if a given [...] SupportsFc BOOL Input e [...] code to check, if it
. Returns a value > 0 if [...] identifier 2, 0 if they [...] value < 0 if
raise a read object [...] _CODE.SUCCESSFUL if reading is [...] _CODE.SUCCESSFUL if reading is
Ua_Boolean [m]: Flag if the [...] Ua_Boolean [m]: Flag if the
property returns if the [...] Enabled flag. If [...] the node the flag’s