used to allow a [...] to be termindated
MemoryBlock POINTER TO BYTE address [...] Value BYTE value to look
SupportedCommunicationState is used to check [...] state to check
SupportedCommunicationState is used to check [...] state to check
to the redundancy [...] PLCs to create one
WaitTimePassive to big, to compensate
SupportedCommunicationState is used to check [...] state to check
SupportedCommunicationState is used to check [...] state to check
SupportedCommunicationState is used to check [...] state to check
Update FB_Init Pop PopDownTo [...] ) PopDownTo (Method