.PoolCreateP ) If the return [...] .PoolCreateH is used. If the
Ua_Boolean True: if publishing [...] , False if publishing
the device; if [...] DiagnosisInfoAvailable BOOL if true
the device; if [...] DiagnosisInfoAvailable BOOL if true
node; if device [...] DiagnosisInfoAvailable BOOL if true
the device; if [...] DiagnosisInfoAvailable BOOL if true
node; if device [...] DiagnosisInfoAvailable BOOL if true
node; if device [...] DiagnosisInfoAvailable BOOL if true
node; if device [...] DiagnosisInfoAvailable BOOL if true
node; if device [...] DiagnosisInfoAvailable BOOL if true