_Vec_Sub : BOOL Subtracts two [...] Name Type Comment [...] _Vec_Sub BOOL Inout vDst SMC
_Quat_IsRotation : BOOL Returns whether [...] Name Type Inout [...] _Quat_IsRotation BOOL
_Vector3D_RotX : BOOL InOut: Scope Name Type Return SMC_Vector3D_RotX BOOL Input p
_Vector3D_RotZ : BOOL InOut: Scope Name Type Return SMC_Vector3D_RotZ BOOL Input p
Limits_Effective : BOOL InOut: Scope Name Type Comment [...] Limits_Effective BOOL Inout l Dyn
Limits_Lint : BOOL Linearly [...] Out: Scope Name Type [...] Limits_Lint BOOL Inout l Dyn
_Write_MVC : BOOL InOut: Scope Name Type Return Dbg_Write_MVC BOOL Inout jerk
_Write_Trajectory_I : BOOL InOut: Scope Name Type Return Dbg_Write_Trajectory_I BOOL Inout jerk
PrimGreatCircle_EvalDerivs : BOOL InOut: Scope Name Type Inout err [...] PrimGreatCircle_EvalDerivs BOOL
PrimGreatCircle_Eval : BOOL InOut: Scope Name Type Inout err [...] PrimGreatCircle_Eval BOOL