on LREAL_TO_STRING [...] LRealToStr STRING(32 [...] LRealToStr (FUN
string to an udint [...] IPSTRING_TO [...] IPSTRING_TO
address string to an [...] IPSTRING_TO [...] IPSTRING_TO
address string to an [...] IPSTRING_TO [...] IPSTRING_TO
address string to an [...] IPSTRING_TO [...] IPSTRING_TO
LimitDeviceObjectPropertyReferencesToCertainTypes.Name (PROP) ¶ PROPERTY Name : STRING
IFrameManagerBase.SwitchTo [...] SwitchToVisu : INT In [...] Comment Return SwitchTo
PartNumber : STRING; END_STRUCT END