passing them always to [...] to force definilty [...] to Demolicense
ClearedActive : BOOL Sets or resets [...] be used to show [...] only have to
to be manipulated [...] of the bit to be [...] 0 B BOOL Value of
UseRealPaintCoordinates BOOL If the real [...] AbsoluteAnimation POINTER TO Visu [...] AbsoluteAnimationF POINTER TO Visu
UseRealPaintCoordinates BOOL If the real [...] AbsoluteAnimation POINTER TO Visu [...] AbsoluteAnimationF POINTER TO Visu
ClientData POINTER TO VisuElems.VisuStructClientData A pointer to a [...] Modal BOOL If it was a
necessary to have the [...] used to control the [...] Controller Output xComplete BOOL
AtTaskStart : BOOL TRUE: The frame [...] is used to achieve [...] set to TRUE, the
ModuleEvent : BOOL This function [...] RaiseModuleEvent BOOL [...] EventID POINTER TO STRING The
BACnetStringProperty : BOOL Returns the [...] BACnetStringProperty BOOL Input prop [...] property to get. Inout w