PaintBuffer POINTER TO Visu [...] VisuClientObjectIdStackOptimized.AddClientObjectEndToStack (METH) ¶ METHOD AddClientObjectEndTo
PaintBuffer POINTER TO Visu [...] VisuClientObjectIdStackOptimized.AddClientObjectStartToStack (METH) ¶ METHOD AddClientObjectStartTo
User POINTER TO VUM_User itf [...] VisuUserMgmtHasUserRightTo [...] VisuUserMgmtHasUserRightTo
Parameter POINTER TO BYTE Pointer [...] LimitDeviceObjectPropertyReferencesTo [...] Id should be checked, to
to enable specific [...] application might involve [...] option to do this
Class p POINTER TO BYTE [...] TypedValue_To [...] TypedValue_To
ClientData POINTER TO Visu [...] IFrameManagerBase.SwitchTo [...] SwitchToVisu : INT In
application hook to watch [...] LimitDeviceObjectPropertyReferencesTo [...] _BLOCK LimitDeviceObjectPropertyReferencesTo
Val3: POINTER TO DWORD; hugo
Input HEAD POINTER TO [...] AppendTo [...] AppendToString : BOOL