overlap! In case of [...] the amount of “uiNumberOfBytes” of memory from
representing the result of [...] case an error [...] _OK) of this method
of items [...] case many items are [...] .IDataItemList The list of items
of items [...] case many items are [...] .IDataItemList The list of items
of items [...] case many items are [...] ItemList The list of items
of items [...] case many items are [...] ItemList The list of items
overlay. In case of non-overlay, the value of
in interval of some seconds in case of failure. In
in case of it is [...] contains the data of [...] type of the variable
shutdown ¶ In case of a [...] retries in case of [...] this case e