Elem_SetElemFun : BOOL InOut: Scope [...] Elem_SetElemFun BOOL Inout pe PathElem Input pef POINTER TO
IsActive : BOOL [...] trajectory to begin. In [...] Return IsActive BOOL
Packing ¶ PackArrayOfBoolToArrayOfByte (Function) PackBitsToByte (Function) PackBitsTo
FctFillRectangle : BOOL Fill rectangle [...] FctFillRectangle BOOL Input itf [...] Gradient POINTER TO Visu
ReadUsers2 : BOOL InOut: Scope [...] ReadUsers2 BOOL Input dw [...] EndIndex UDINT pArr POINTER TO
ServiceBuffer POINTER TO BYTE [...] ServiceBufferAdd POINTER TO BYTE If no [...] to connect to the
tokens to a sequence [...] sentences ready to be [...] to use this
Data POINTER TO BYTE varInfo REFERENCE TO VariableInformation bMotorola BOOL p
Lock : BOOL Locks a [...] BOOL Input ui [...] the message to be
IgnoreRootNode : BOOL [...] RootNode BOOL Input p [...] Info REFERENCE TO SymbolicVarsBase.VariableInformation