InputBefore : BOOL InOut: Scope [...] HandleInputBefore BOOL [...] TO VisuStructEvent
HandleInput : BOOL In [...] Input BOOL Input pEvent POINTER TO VisuStructEvent
History : BOOL This method is used to clear the [...] History BOOL
_Vector3DInit : BOOL InOut: Scope [...] _Vector3DInit BOOL Input pvec POINTER TO SMC_VECTOR3D
to the behaviour [...] LevelControlled BOOL xTimingControlled BOOL x
HandleValid : BOOL This function [...] HandleValid BOOL TRUE if the [...] Error POINTER TO ERROR
61850_SetDatasetVal : BOOL InOut: Scope [...] 61850_SetDatasetVal BOOL Input dw [...] DataPoint POINTER TO ty
TransmitMessage : BOOL This function [...] TransmitMessage BOOL TRUE if [...] Error POINTER TO ERROR
FormatDateTime : BOOL [...] FormatDateTime BOOL [...] Result POINTER TO BYTE The
RuneStart : BOOL Reports whether [...] top two bits set to [...] RuneStart BOOL Input by