Type Input dlgMgrIfCallOn [...] Transform BOOL xCalledBeforeHandleInput BOOL
Prim_ProjectPoint : BOOL Projects a [...] point on the [...] Prim_ProjectPoint BOOL Output x LREAL
BACnetBoolean : BOOL Initializes a [...] _BACNET_BOOLEAN according to a given BOOL [...] BACnetBoolean BOOL Input xInp BOOL
FINAL IsEmpty : BOOL [...] are items left on
normed normal on the [...] point on the plane [...] 3D point on plane \(E
SizeLinkPath WORD xAbortOnErrror BOOL xJumpToLine BOOL uiLine UINT
FINAL IsEmpty : BOOL [...] are items left on
only BOOL instead of [...] > bBinary BOOL [...] OutxCtsFlow BOOL <element name
ValidPosition : BOOL Returns whether [...] position on the path [...] ValidPosition BOOL
Listener : BOOL Removes the [...] true on success. In [...] Listener BOOL Input iID INT