always do a swapping! If there is a [...] swapping will happen! In
character at a specified [...] string is equal to a given character. In
_R_Scara2_Z_Data InOut: Scope Name [...] sphere a0_length LREAL 5 a1_length LREAL
commands InOut: Scope [...] StructClientData A pointer to a
data flow In [...] StructClientData A pointer to a
data flow In [...] StructClientData A pointer to a
. The result is a [...] text is stored In [...] .TYPE_CLASS A __SYSTEM
the server, if a client has sent a [...] Cancel(). InOut: Scope
_ADDAXIS : InOut: Name [...] _Z 2#100 ADDAXIS_A 2 [...] #10000000000 ADDAXIS_A6 2
Axes2_Impl InOut: Scope Name [...] Fun aRef PathElemAxisPos Inout a TRAFO