SMC_Matrix3_Apply (FUN) ¶ FUNCTION SMC_Matrix3 [...] vDst SMC_Vector3
SMC_Matrix3_ApplyL (FUN) ¶ FUNCTION SMC_Matrix3 [...] Inout vDst SMC_VECTOR3
SMC_Matrix3_ApplyQuat (FUN) ¶ FUNCTION SMC_Matrix3 [...] _Quat Inout Const mR SMC_Matrix3
SMC_Matrix3_Equals (FUN) ¶ FUNCTION SMC_Matrix3 [...] Const mR1 SMC_Matrix3
SMC_Matrix3_FromAxisAngle (FUN) ¶ FUNCTION SMC_Matrix3 [...] R SMC_Matrix3 Out
SMC_Matrix3_FromCols (FUN) ¶ FUNCTION SMC_Matrix3 [...] vector must have 3
SMC_Matrix3_FromRollPitchYaw_deg (FUN) ¶ FUNCTION SMC_Matrix3 [...] Return SMC_Matrix3
SMC_Matrix3_FromYawPitchRoll (FUN) ¶ FUNCTION SMC_Matrix3 [...] Return SMC_Matrix3
SMC_Matrix3_FromZYZ_deg (FUN) ¶ FUNCTION SMC_Matrix3 [...] Return SMC_Matrix3
SMC_Matrix3_GetCol (FUN) ¶ FUNCTION SMC_Matrix3 [...] column of a 3x3 matrix