notation if provided by [...] typically only done for
Property Structure for defining [...] application, if empty tn
DataXPointerChanged : BOOL Returns, if the [...] the variable for
DataYPointerChanged : BOOL Returns, if the [...] the variable for
rectangles for; if called
if the velocity is [...] applying dj for time d
returned if the start [...] used as for the
DrawUnchecked BOOL True if the [...] case
Pointer to value for [...] , if key not found bCached DINT Flag, if value