number of reserved [...] . If the number of [...] set the number of
number of client [...] ClientCreatedObjects DINT Input obj
node (i.e. number of [...] NodeDepth INT Input itf
number of deleted [...] _GetHistoryCount UINT Input poq
“uiNumber [...] Input p [...] of MemoryBlockB uiNumber
Input pBuffer POINTER [...] number of bytes to be
Input pBuffer POINTER [...] number of bytes to be
number of registered [...] RegisteredCallbacks UDINT Input h
Input pBuffer POINTER [...] number of bytes to be
Input pBuffer POINTER [...] number of bytes to be