_Norm2D : LREAL InOut: Scope [...] _Norm2D LREAL Input pvec POINTER TO SMC_VECTOR3D
_Norm3D : LREAL InOut: Scope [...] _Norm3D LREAL Input pvec POINTER TO SMC_VECTOR3D
according to the ZY [...] defined relative to the [...] correspond to the axes of
changes to standstill [...] vehicle comes to a [...] come to a standstill
Get : BOOL In [...] FunCartBlending Return Get BOOL Output fPos LREAL
Get : BOOL In [...] FunOriBlending Return Get BOOL Output fOri LREAL
MonoPoly_Eval : BOOL [...] Poly Input x LREAL Return MonoPoly_Eval BOOL
transformations see Overview to [...] interpolator dVel LREAL Path [...] dOffsetX LREAL
_GetAddAxValue : LREAL InOut: Scope [...] _GetAddAxValue LREAL Input pg POINTER TO SMC
CurrentRelPos : BOOL InOut: Scope [...] CurrentRelPos BOOL Output relPos LREAL mvtId ULINT