Active : BOOL InOut: Scope [...] Active BOOL
Active : BOOL InOut: Scope [...] Active BOOL
_CyclicAction : BOOL InOut: Scope [...] _CyclicAction BOOL
_Reinit : BOOL InOut: Scope [...] _Reinit BOOL
Initialize : BOOL In [...] Return Initialize BOOL
Initialize : BOOL In [...] Return Initialize BOOL
: BOOL InOut: Scope [...] Paint BOOL Input dw
Initialize : BOOL In [...] Return Initialize BOOL
Initialize : BOOL In [...] Return Initialize BOOL
Password : BOOL InOut: Scope [...] CheckPassword BOOL