_MANUAL REAL Y is set to [...] to the controller [...] recommended to use PID
F : REAL Round to the [...] REAL Return TruncateF REAL
REAL32 16#8 VISIBLE_STRING [...] OCTET_STRING := 16#0A, UNICODE_STRING := 16#0
StructPointF RotateBy REAL ScaleBy REAL VISU_SCALEBASE RotateInteriorBy REAL
position related to the [...] related to the master [...] EditorMasterMin REAL The minimum
position related to the [...] related to the master [...] EditorMasterMin REAL The minimum
position related to the [...] related to the master [...] EditorMasterMin REAL The minimum
position related to the [...] related to the master [...] EditorMasterMin REAL The minimum
position related to the [...] related to the master [...] EditorMasterMin REAL The minimum
Name STRING Proxy name pAlmDesc POINTER TO ARRAY [0..0 [...] StructMonitorAlarmDesc Where to store the