_AddrComponent : STRUCT InOut: Name [...] [0..1] OF BYTE
_AddrComponent : STRUCT InOut: Name [...] [0..1] OF BYTE
_only InOut: Name [...] Touchscreen 1
_only InOut: Name Initial VISU 0 DIALOG 1
2 into STR1 after the [...] = 1 inserts after [...] wcharacter. InOut: Scope
DWORD_IN_BYTES (STRUCT) ¶ TYPE DWORD_IN_BYTES : STRUCT InOut: Name
_only InOut: Name [...] Reserved 0 Up 1 (ready [...] ) Down 2 Testing 3 (in
equal -1 -> ps1 is less than ps2 1 -> ps1 is larger than
equal -1 -> pw1 is less than pw2 1 -> pw1 is larger than
Ua_Guid : STRUCT InOut: Name Type Data1 Opc