Execute BOOL FALSE Rising [...] TO BYTE Pointer on [...] bDone BOOL FALSE
Input xExecute BOOL A [...] Enable BOOL “true” = Data [...] = teach LogicIn BOOL
Input xExecute BOOL A [...] Enable BOOL “true” = Data [...] = teach LogicIn BOOL
on the real slave [...] on the direction [...] on the master axis
stay on the [...] continue on the original [...] BOOL Start the
ElbowRight BOOL TRUE: looking [...] (joint 1) is on the [...] ) is on the left
EnableSyntaxChecks BOOL Turns on syntax [...] Input bExecute BOOL [...] TO BYTE Pointer on
Information Depends on PS bool False Depends on RTS
Input xExecute BOOL [...] Device ID RD_WR BOOL [...] _DATA POINTER TO BYTE On
FctDrawLineExUntransformed : BOOL Simple draw [...] position depending on to [...] FctDrawLineExUntransformed BOOL Input itf