StrToLReal : BOOL Converts a Hex [...] description of the format [...] HexStrToLReal BOOL
BusAlarm : BOOL Resets a bus [...] TRUE in case of [...] BusAlarm BOOL
Sock2FdIsset : BOOL Check if a socket is inside of a [...] Sock2FdIsset BOOL TRUE if it is
: BOOL Copy the source [...] Return Copy BOOL Inout [...] of which the
SelectionChanged : BOOL [...] change of the [...] SelectionChanged BOOL
FctIsRectRotatedBy0To90Degree : BOOL Checks if a [...] degree in the range of [...] FctIsRectRotatedBy0To90Degree BOOL Input rect VisuStructPaintRectangle
FctIsRectRotatedBy270To360Degree : BOOL Checks if a [...] degree in the range of [...] FctIsRectRotatedBy270To360Degree BOOL Input rect VisuStructPaintRectangle
FctIsRectRotatedBy90To180Degree : BOOL Checks if a [...] degree in the range of [...] FctIsRectRotatedBy90To180Degree BOOL Input rect VisuStructPaintRectangle
FctIsRectRotatedBy180To270Degree : BOOL Checks if a [...] degree in the range of [...] FctIsRectRotatedBy180To270Degree BOOL Input rect VisuStructPaintRectangle
Rectangles : BOOL InOut: Scope [...] Rectangles BOOL Input p [...] list of rectangles