Rising edge: starts [...] rising edge at IN [...] edge: resets delay
rising edge of IN [...] . Starts with a rising edge. PT LTIME The
edge, resets timer with rising edge PT [...] edge. InOut: Scope
Rising edge starts the [...] if EN has a rising edge ET TIME Elapsed
rising edge on x [...] when rising edge on [...] when rising edge on
Rising edge: Starts [...] rising edge of b [...] rising edge of b
Falling edge: starts delay counter Rising edge: resets delay
Rising edge [...] BOOL Rising edge
TriggerNumber DINT bRisingEdge