° d6 0 0° In [...] turned in positive [...] ’s hand intersect in a
rough running in case [...] times: For example in [...] applied when used in
. referred to as ‘C’ in [...] ). referred to as ‘R’ in [...] along the X axis in
Initialize : BOOL In [...] Input dOuterRadius LREAL d
x3 square matrix In [...] Inout m Mat Input d00 LREAL d01 LREAL d
ToAxes_Offset : SMC_Error In [...] Inout Const v_MCS SMC_Vector3D In: The position
-dimensional vector (dX, dY, dZ) InOut: Scope [...] SMC_Vector3D Input
PLCopen. InOut: Name Initial SML_AS_PowerOff 0 SML_AS
Initialize : BOOL In [...] Initialize BOOL Input dArmLength1 LREAL d
. Note that dLower <= dUpper must hold. InOut: Name Type