/home to find [...] Input xExecute BOOL [...] ETrigTo udi
from LREAL . To [...] _REF_SML Reference to the axis Input Execute BOOL
ChangeUser3 : BOOL [...] User3 BOOL Input pClientData POINTER TO Visu
User3 : BOOL Changes on a [...] ChangeUser3 BOOL Input [...] ClientData POINTER TO Visu
Addr POINTER TO BYTE size [...] TO DataItem xRemoved BOOL read
MouseFromTouch BOOL xTo [...] GestureInfo xPan BOOL xSpreadPinch BOOL xFlick BOOL x
InsertSorted_LR : BOOL [...] difference to the next [...] equal to or less than
structure is used to [...] element to a strcutured [...] ResetXY BOOL TRUE : reset
ValueChanged Send to server the [...] DataTrs POINTER TO BYTE Pointer to the data to
switches to the [...] _REF_SM3 Reference to axis Time [...] _TA_REF Reference to time