LoginFailed : BOOL This method [...] to the visu user [...] LoginFailed BOOL TRUE - When the
HandleLogin : BOOL [...] called when a login to [...] Login BOOL TRUE - When the
PaintCell : BOOL This method [...] function block to draw [...] PaintCell BOOL Input i
Axes2 : BOOL In contrast to [...] does not have to be close to the
_JoinRange : BOOL Joins a range [...] trajectory to tr [...] first phase in tr to
D POINTER TO ARRAY [0..0 [...] DElemFuns POINTER TO ARRAY [0..0 [...] DTraces POINTER TO ARRAY [0..0
Operational : BOOL This property has to return
Operational : BOOL This property has to return
ExtendDynamically BOOL Set to true [...] Data POINTER TO BYTE udi [...] instance should try to
VariableInformation POINTER TO VariableInformationStruct pData POINTER TO BYTE bMotorola BOOL