CODESYS Development System
Alpha : POINTER TO BYTE [...] TO BYTE; // Typed [...] Alpha : POINTER TO BYTE
CODESYS Development System
_BIT TO_BYTE TO_BOOL TO [...] IsTrue := TO_BOOL(1 [...] の演算子を使用する必要があります <type> _TO_ <another
CODESYS Development System
___XWORD REAL_TO_BIT REAL_TO_BOOL REAL_TO_BYTE REAL_TO [...] ___XWORD LREAL_TO_BIT LREAL_TO_BOOL
CODESYS Development System
のタスクでブール配列を設定できます。 FUNCTION WriteToNextArray [...] multiple tasks g_boolArray [...] _INPUT bToWrite : BOOL
CODESYS Development System
的な変数アクセスが可能 BYTE 、 WORD 、 DWORD [...] _BIT 型の変数 BYTE 、 WORD [...] のために BYTE アクセス W
CODESYS Development System
test : ARRAY[0..maxlen-1] OF BYTE; END [...] MyString : ARRAY [0..5] OF FB
CODESYS Development System
Init : BOOL; arData : ARRAY [...] to set a [...] or e.g. to halt on
CODESYS Development System
A : ARRAY [1..2, 1..2, 1 [...] ByteAddress DWORD 0 [...] トを含む変数のアドレスが指定されます。 ByteOffset DWORD 0
CODESYS Development System
Pointer : POINTER TO BYTE VAR_INPUT ptToTest : POINTER TO BYTE; i
CODESYS Development System
_POLYGONLINE : STRUCT aiStart : ARRAY [...] Point1 : ARRAY[1..2] OF INT; aiPoint2 : ARRAY[1