CODESYS Development System
Point1 : ARRAY[1..2] OF INT [...] Point3 : ARRAY[1..2] OF INT [...] End : ARRAY[1..2] OF INT
CODESYS Development System
value : ARRAY[0..2] OF ARRAY[0..2] OF [...] : ARRAY[0..2] OF ARRAY
CODESYS Development System
..2] OF INT := [0 [...] の構文 <name of the info [...] 出しの構文 <name of the info
CODESYS Development System
: POINTER TO INT; END_VAR pi[0,1] := 0; メッ [...] プ 'POINTER TOINT'の変数には正確に1
CODESYS Development System
: ARRAY[0..2] OF COLOR [...] values : ARRAY[0..2] OF COLOR := [1
CODESYS Development System
Data_A : ARRAY[0..1] OF DUT [...] SpecialData : ARRAY[0..1] OF DUT [...] to type 'BOOL' of
CODESYS Development System
Counter : ARRAY[0..9] OF INT; i [...] CardGame : ARRAY[1..2, 3..4] OF [...] を参照してください。 ARRAY OF 構造
CODESYS Development System
:= 0; _dut : POINTER [...] FB : POINTER TO FBDynamic; b [...] パイラのバージョンは3.3.2.0以上
CODESYS Development System
MyString : ARRAY [0..5] OF FB [...] test : ARRAY[0..maxlen-1] OF BYTE; END
CODESYS Development System
_DAY; todReturn0: TIME_OF [...] := STRING_TO_TOD('TOD#0:0 [...] Reurn_1 := STRING_TO_ULINT('0