CODESYS Development System
_ULINT BOOL_TO_USINT BOOL_TO_WORD [...] Return_26 := BOOL_TO_WORD(TRUE [...] Return_260 := BOOL_TO_WORD(FALSE
CODESYS Development System
___XWORD WORD_TO_BIT WORD_TO_BOOL [...] ___XWORD __UXINT_TO_BIT __UXINT_TO_BOOL [...] _USINT __UXINT_TO_WORD __UXINT_TO
CODESYS Development System
___XWORD STRING_TO_BIT STRING_TO_BOOL [...] _USINT STRING_TO_WORD STRING_TO [...] ___XWORD WSTRING_TO_BIT WSTRING_TO_BOOL
CODESYS Development System
___XWORD TIME_TO_BIT TIME_TO_BOOL [...] _ULINT TIME_TO_USINT TIME_TO_WORD [...] ___XWORD LTIME_TO_BIT LTIME_TO_BOOL
CODESYS Development System
___XWORD DATE_TO_BIT DATE_TO_BOOL [...] _USINT DATE_TO_WORD DATE_TO [...] _BIT DT_TO_BOOL DT_TO
CODESYS Development System
_BIT TO_BYTE TO_BOOL TO [...] _ULINT TO_USINT TO_WORD [...] IsTrue := TO_BOOL(1
CODESYS Development System
___XWORD REAL_TO_BIT REAL_TO_BOOL [...] _USINT REAL_TO_WORD REAL_TO [...] ___XWORD LREAL_TO_BIT LREAL_TO_BOOL
CODESYS Development System
.TYPE_CLASS ; // Pointer to the current [...] : POINTER TO BYTE; // Size of the data to
CODESYS Development System
Var2 : WORD; bVar1 : BOOL [...] Var1 := TO_WORD(wVar1 + 1 [...] Var2 := TO_WORD(wVar2 - 1
CODESYS Development System
的な変数アクセスが可能 BYTE 、 WORD 、 DWORD [...] _BIT 型の変数 BYTE 、 WORD [...] のために WORD アクセス D